10-player asymmetric VR hide & seek

Paint & Seek

One team hides. One team hunts. Hiders shrink down and blend into the walls — seekers flush them out with paint. Get splatted, and you switch sides. Ten players, one shrinking chase, pure chaos.

▸ Built for Meta Quest 2 & Quest 3

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The core loop

One hunt. Two very different jobs.

Every round is asymmetric — the side you're on completely changes how you play. And getting hit flips you to the other one.

Hiders

Shrink, sample, vanish

You're tiny — roughly a third of your normal size, small enough to slip into gaps a seeker walks straight past.

  • Eyedrop any surface to match its colour and blend in
  • Climb walls and tuck into places seekers can't reach
  • Stay still, stay quiet, and pray they walk on by
Seekers

Hunt, splat, convert

Full size and armed. Find every hider and mark them with a paintball before the clock runs out.

  • Fire networked paint that splatters across any surface
  • One clean hit converts a hider onto your team
  • The seeker swarm grows each catch — nowhere stays safe

Why it travels

Built to be a clip machine.

Made for parties and streams — every round produces a moment someone has to share.

10

Ten players

Up to ten in a lobby. Big, loud, and different every single time.

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Real camouflage

Sample a colour from the world and actually disappear into it.

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Wall climbing

Scale surfaces and hide where nobody thinks to look.

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Living paint

Every splat lands and sticks on walls, floors and props in real time.

⇄

Switch sides

Get caught and you don't sit out — you join the hunt.

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Made for VR

Room-scale, hands-on movement built from the ground up for Quest.

Coming to Meta Quest

Paint & Seek VR is in active development. Wishlist it now and be first in when it drops.

Wishlist on Quest