10-player asymmetric VR hide & seek

Paint & Seek

One team hides. One team hunts. Hiders shrink down and blend into the walls — seekers flush them out with paint. Get splatted, and you switch sides. Ten players, one shrinking chase, pure chaos.

▸ Built for Meta Quest 2 & Quest 3

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The core loop

One hunt. Two very different jobs.

Every round is asymmetric — the side you're on completely changes how you play. And getting hit flips you to the other one.

Hiders

Shrink, sample, vanish

You're tiny — roughly a third of your normal size, small enough to slip into gaps a seeker walks straight past.

  • Eyedrop any surface to match its colour and blend in
  • Climb walls and tuck into places seekers can't reach
  • Stay still, stay quiet, and pray they walk on by
Seekers

Hunt, splat, convert

Full size and armed. Find every hider and mark them with a paintball before the clock runs out.

  • Fire networked paint that splatters across any surface
  • One clean hit converts a hider onto your team
  • The seeker swarm grows each catch — nowhere stays safe

Why it travels

Built to be a clip machine.

Made for parties and streams — every round produces a moment someone has to share.

10

Ten players

Up to ten in a lobby. Big, loud, and different every single time.

Real camouflage

Sample a colour from the world and actually disappear into it.

Wall climbing

Scale surfaces and hide where nobody thinks to look.

Living paint

Every splat lands and sticks on walls, floors and props in real time.

Switch sides

Get caught and you don't sit out — you join the hunt.

Made for VR

Room-scale, hands-on movement built from the ground up for Quest.

Coming to Meta Quest

Paint & Seek VR is in active development. Wishlist it now and be first in when it drops.

Wishlist on Quest